Active abilities.
Xiumbar manipulation:
Sinderi’s prowess is fed by an energy called Xiumbar. It is extremely volatile, gives birth to flame, and doubles as the woman’s life force. It is produced by an entity called the Agrhem. Concentrated into a solid shape the energy appears to the eye as an orange/red liquid with the consistency of thick magma. To those whom are capable of sensing or seeing aura it would be easily visible in both the air and her body. It can be used to reinforce her muscles for short bursts of speed or to add power to her swings. Sinderi draws this power directly from Huír, the Agrhem she shares her existence with. There is a risk to the amount of Xiumbar she draws from this being, as she could easily destroy her own body if the concentration becomes too great.
Heat transfer:
Her affinity to fire and mastery of Xiumbar allows Sinderi to manipulate the heat-sources around her. She can draw heat into her body and expel it to manage her own body temperature, but also to extinguish nearby flames. Though she has no true control over fire itself her manipulation of Xiumbar serves essentially the same purpose. In combination with heat transferring, it still leaves her with an impressive amount of control.
Void stepping:
The most useful of the things she knows, as stated by Huír. Void stepping utilizes the prison realm the Agrhem were trapped in to travel between or within dimensions. It's taxing for both mind and body with a high consumption of energy to step in and out of the realm. A second use of this realm is storage and recalling of smaller items. It is useful for when sensitive items need to be sent back to the lower realms, as it takes far less energy. That said it is not something to be used lightly, for even small items require a lot of energy to be sent across.
Sinderi’s prowess is fed by an energy called Xiumbar. It is extremely volatile, gives birth to flame, and doubles as the woman’s life force. It is produced by an entity called the Agrhem. Concentrated into a solid shape the energy appears to the eye as an orange/red liquid with the consistency of thick magma. To those whom are capable of sensing or seeing aura it would be easily visible in both the air and her body. It can be used to reinforce her muscles for short bursts of speed or to add power to her swings. Sinderi draws this power directly from Huír, the Agrhem she shares her existence with. There is a risk to the amount of Xiumbar she draws from this being, as she could easily destroy her own body if the concentration becomes too great.
Heat transfer:
Her affinity to fire and mastery of Xiumbar allows Sinderi to manipulate the heat-sources around her. She can draw heat into her body and expel it to manage her own body temperature, but also to extinguish nearby flames. Though she has no true control over fire itself her manipulation of Xiumbar serves essentially the same purpose. In combination with heat transferring, it still leaves her with an impressive amount of control.
Void stepping:
The most useful of the things she knows, as stated by Huír. Void stepping utilizes the prison realm the Agrhem were trapped in to travel between or within dimensions. It's taxing for both mind and body with a high consumption of energy to step in and out of the realm. A second use of this realm is storage and recalling of smaller items. It is useful for when sensitive items need to be sent back to the lower realms, as it takes far less energy. That said it is not something to be used lightly, for even small items require a lot of energy to be sent across.
Passive abilities.
Energy Masking:
Like most demonic creatures Sinderi has become skilled in hiding her true nature. She does this by manipulating her output of aura, though she will never be able to recreate a human aura completely.
Fire Resistance:
As mentioned before Sinderi has a strong affinity to fire. So much so that regular fire will not harm her. Fire of a darker nature can harm her, but it’s often negligible. Fire of a holy nature however can cause lethal damage. Her resistance to fire comes with a severe vulnerability to cold. Her body temperature is much higher than that of a human, and she will suffer from the effects of cold quickly without precautions.
Enhanced Senses:
Sinderi can see in the dark as if it were day, if not with a slight loss of colour. Her sense of hearing and smell are also heightened but require extra focus to fully utilize.
Stamina, Strength, Dexterity:
By imbuing her body with Xiumbar Sinderi tires far less swiftly in combat or on the road. She’s physically stronger than the average human, but still limited due to what her body naturally can withstand. Experience and strength mean she’s quick on her feet, above the capabilities of a human, but not remarkably faster than that.
Immortality:
Sinderi is immortal in the sense of time. Illness or old age will not claim her and she stopped physically aging somewhere in her twenties. Unnatural illnesses, curses, poisons, and fatal wounds will still rob her of life like it would anyone else.
Like most demonic creatures Sinderi has become skilled in hiding her true nature. She does this by manipulating her output of aura, though she will never be able to recreate a human aura completely.
Fire Resistance:
As mentioned before Sinderi has a strong affinity to fire. So much so that regular fire will not harm her. Fire of a darker nature can harm her, but it’s often negligible. Fire of a holy nature however can cause lethal damage. Her resistance to fire comes with a severe vulnerability to cold. Her body temperature is much higher than that of a human, and she will suffer from the effects of cold quickly without precautions.
Enhanced Senses:
Sinderi can see in the dark as if it were day, if not with a slight loss of colour. Her sense of hearing and smell are also heightened but require extra focus to fully utilize.
Stamina, Strength, Dexterity:
By imbuing her body with Xiumbar Sinderi tires far less swiftly in combat or on the road. She’s physically stronger than the average human, but still limited due to what her body naturally can withstand. Experience and strength mean she’s quick on her feet, above the capabilities of a human, but not remarkably faster than that.
Immortality:
Sinderi is immortal in the sense of time. Illness or old age will not claim her and she stopped physically aging somewhere in her twenties. Unnatural illnesses, curses, poisons, and fatal wounds will still rob her of life like it would anyone else.
Weaknesses.
Cold:
Being a creature of fire and brimstone means cold is her enemy. Walking outside in the snow would easily give her hypothermia. It is estimated that if she were to be outside during winter without protecting spells or clothes it'd take a mere 30 minutes before becoming incapacitated. Remaining in water for a longer period of time will have the same effect if it is not above a tolerable temperature.
Light:
Her eyes are adapted to darkness. Looking at a bright object may blind her temporarily, while staring at the sun may cause lasting damage. The brighter the light, and the less she is prepared for it, the more damage will be done to her eyes. Sometimes with complete blindness as result.
Holy Magic, Weapons:
Like all demonic beings Sinderi has a great weakness for holy magic and its weapons. Being cut with a blessed blade will do a considerable amount of damage compared to a normal one, and will complicate healing further.
Cell Stasis:
Due to an unnaturally long life Sinderi’s natural regeneration has been nearly fully halted. Her cells hardly regenerate or reproduce. Meaning that, indeed, damages done to her body will not heal well or at all on their own. Things like hair and nails also grow extremely slowly. Because of this Sinderi is completely reliant on other means of healing. Be it through potions or magic. Even then a spell which may regrow a limb would merely close a wound on her body. Making injuries very problematic to deal with.
Being a creature of fire and brimstone means cold is her enemy. Walking outside in the snow would easily give her hypothermia. It is estimated that if she were to be outside during winter without protecting spells or clothes it'd take a mere 30 minutes before becoming incapacitated. Remaining in water for a longer period of time will have the same effect if it is not above a tolerable temperature.
Light:
Her eyes are adapted to darkness. Looking at a bright object may blind her temporarily, while staring at the sun may cause lasting damage. The brighter the light, and the less she is prepared for it, the more damage will be done to her eyes. Sometimes with complete blindness as result.
Holy Magic, Weapons:
Like all demonic beings Sinderi has a great weakness for holy magic and its weapons. Being cut with a blessed blade will do a considerable amount of damage compared to a normal one, and will complicate healing further.
Cell Stasis:
Due to an unnaturally long life Sinderi’s natural regeneration has been nearly fully halted. Her cells hardly regenerate or reproduce. Meaning that, indeed, damages done to her body will not heal well or at all on their own. Things like hair and nails also grow extremely slowly. Because of this Sinderi is completely reliant on other means of healing. Be it through potions or magic. Even then a spell which may regrow a limb would merely close a wound on her body. Making injuries very problematic to deal with.